11/08/2002, 01h00
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#89
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Invité
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-Koyote v0.2.0
La nouvelle version de Koyote,l'emulateur neogeo pocket est sortie.
Cette version numero 2 apporte beaucoup de nouveautés dont voici la liste.
Status
Added: 32bpp support
Added: Zip file support
Added: Skins support
Added: multilanguage features
Added: 10 default slots for saved states
Added: Preliminary support for TCP/IP Link Cable Emulation
Added: Last played Roms (history)
Fixed: Save/Load states
Fixed: Interface bugs
Fixed: Several serious bugs in TLCS900-H cpu core
Fixed: SWI 1 calls
Fixed: Flash emulation
Fixed: Hardware stretch mode bug
Fixed: Koyote configuration file path bug
Fixed: Controller plugin configuration file path bug
Improved: TLCS900-H timing
Improved: sound timing
Improved: BIOS emulation
Rewroten: sound emulation (Replaced SEAL Audio Library by DirectSound code)
http://koyote.emu-france.com/
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-E}I{'s softGPU V 0.981
La nouvelle version de ce plugin pour les emulateur psx est sortie.
Voici quelques mot de son auteur.
There is no many changes. Added support for 24 bit mode with full set of conversion and stretching routines. Y-interpolation mode is working now in all output color modes(for those who can not live without blurred graphics). Fixed bug with bad screenshots/savestate pictures in 16/24 bit videomodes and another 2-3 similar bugs. Many minor speed optimizations like always(MDECs will get faster). Texture windows logger added for those who want to help me and Lewpy in our investigation. Stay tuned for next release in next week (or even sooner). Going to make some big changes in main engine. Also, last few hours before release I tried to solve interlaced mode hangup problem(Chrono Cross character menu, The Next Tetris etc.) and after losing some brain cells I finally did it(or so I think). But I can not check if CC is really fixed(TNT is working though), and asking for help.
http://ej.at.tut.by/
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