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    Project64K7E (Update March 2012)

    désolé je ne peux pas parler français, mais j'espère que je peux parler anglais, que ma langue maternelle est l'espagnol, j'espère que vous comprenez...

    http://img814.imageshack.us/img814/7953/k7e2.png

    Welcome, it's been a while since the last updated of the emulator, as there have been recent updates from some plugins, clients, RDB, etc... i also wanted to make my update of Project64K7E.

    These are the Changes:
    - Fixed: Fixed some PSA cheats just to avoid Freeze, some PSA cheat were deleted because they had no solution.
    - Fixed: It was discovered another cause of ds, Buffer Vsync, so if you want to play in Fullscreen, you can do, but by default, and by default it will have to be with Transfer Memory to prevent desynchronizations.
    - Fixed: Fixed the Casual Image Freeze.
    - Updated: Added NRage Input Plugin v2.3 Final. This fixes some important bugs from 2.2 Bet. Thanks to squall-Leonhart.
    - Updated: Added the n02 to release 18, Thanks to Ownasaurus.
    - Improved: Removed the error when trying to read Krecs, as the sole cause of this is when there is no such folder.
    - Added: Added a .Reg file to enable cheats type "Have All", something that is important and useful for newbies.
    - Added: Added to the RDX some symbols of "Good Verif.Dump" in GoodName.
    - Disabled the option NRage RAWDATA of NRage's 2.3 to avoid problems in Netplay.

    http://3.bp.blogspot.com/-YowEwgk9Im4/T2siimRfQMI/AAAAAAAAAHE/e17dj3rXxHQ/s1600/k7e.png

    I did not wanted to make public the Previous versions in the Blog nor forums because i made few changes, but here i show them.

    Update K7E 1.3.0 b2 - 24/08/2011 ----------------------------------------------------------------------------------------


    - Added some Importantes Comentaries on CHT about NetPlay stabilities
    - Added OoT Cheats multiplayer
    - Added 3 more games Support
    - Added NetPlay Input Plugin 0.2 (alternative P2P NetPlay)
    - Changed Audio Plugin by Azimers 0.30

    Update K7E 1.3.0 b1 - 15/6/2011 -----------------------------------------------------------------------------------------


    - Added some Importantes Comentaries on CHT about NetPlay stabilities
    - Added support for 3 more games
    - Added NetPlay Input Plugin 0.13 (alternative P2P NetPlay)
    - Deleted Jabo D3D8 1.7, not stable build for 1.4


    Download: http://www.mediafire.com/download.php?46evgdw41ocy4dr

    i Leave My Blog if you wanna visit it, to see previous versions and see help stuff.

    My Blog: http://project64k7e.blogspot.com/
    Dernière modification par Gaudy3, 24 mars 2012, 03h06.

    Speak english if if you can't speak french (but sorry, I can't speak spanish).

    I have added it to the website. Could you tell me what are the goal of your Project64 build or what makes it different from other non official Project64 builds with Kaillera support? That's not clearly explained on your blog or in the Read Me.
    http://mypsn.eu.playstation.com/psn/profile/FirebrandCrest.png

    Commentaire


      Envoyé par Firebrand Voir le message
      Speak english if if you can't speak french (but sorry, I can't speak spanish).

      I have added it to the website. Could you tell me what are the goal of your Project64 build or what makes it different from other non official Project64 builds with Kaillera support?, That's not clearly explained on your blog or in the Read Me.
      My only goal is to share my work and make it famous.

      And about you'r 2nd question, i just know one more project64 build with kaillera support and it's from here, http://pj64k.blogspot.com/, and i can hardly know what do i have different with him version if he puts in the changelog: Fixed some shit or Removed broken shortcuts, he is not very specific, and when someone launch a program, for example, internet explorer x, they does not go around saying what differences they have with mozilla, opera, chrome, etc.

      The only thing i can do is to show my changelong (so you ppl can know what errors i have fixed, what plugins i have updated and integrated, and what improvementes i have done) here http://project64k7e.blogspot.com/p/changelog.html and say that my client is based on pj64k v1.4.
      Dernière modification par Gaudy3, 29 mars 2012, 19h55.

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